Mark Ellis, the creator of X-Camera, has contributed to Headshake by submitting a pull request that improves compatibility with X-Plane 12. This update allows the plugin to work seamlessly with the new Physics-Based Camera system introduced in the latest version
First of all, make sure that Headshake is shown in plugins admin. If it’s not, make sure you installed it correctly as shown in this FAQ: https://www.simcoders.com/faqs/headshake-is-not-shown-in-the-plugins-list/ Then, make sure that none of your devices (joysticks, yokes, etc.) repeatedly calls
When this happens it means that the plugin is not installed properly. Make sure that the plugin’s folder structure is as required by X-Plane. The expected folder structure is the following: X-Plane | –resources
Available here. This release has a really small changeset. HeadShake and REP integration The real news is that starting from this version HeadShake will integrate with REP (once we release the v1.0.2 version). This is a first integration between the